Business Development, Canada

Department
Business development
Location
Fully remote · Canada
Employment type
Part-time

Build relationships with Canadian game studios and help them find the right way to work with SGZ: VFX co-development or senior artist placement.

Apply now
Share position

Overview

SGZ offers game studios two services. In VFX co-development, we take on a defined part of a game's VFX through successive work orders. In senior artist placement, an experienced VFX artist joins the studio's team remotely. In this role, you build SGZ's relationships with game studios across Canada. You find the studios and people our services fit, start the conversation, understand what their productions need, and bring in the SGZ team to scope the work.

Reports to
Studio Director
Date posted
November 8, 2026

Responsibilities

  • Map Canadian game studios and the people who make VFX and outsourcing decisions: art directors, VFX leads, producers and external development managers.
  • Open and grow relationships through outreach, introductions and industry events.
  • Qualify opportunities: the game, the engine, the production phase and what the team needs.
  • Match each need to the right service, co-development or placement, and bring in SGZ's producer and VFX lead to scope it.
  • Follow each opportunity through to a first signed work order or placement, and stay in touch after.
  • Keep opportunities and contacts up to date in our CRM.
  • Share what you hear from the market with the founders.

Requirements

  • Business development, sales or partnership experience in the game industry.
  • Knowledge of the Canadian game industry and an existing network in it.
  • Enough understanding of game production to talk credibly with art directors and producers about VFX needs.
  • Based in Canada.
  • Fluent English, written and spoken.

Nice to have

  • Experience selling outsourcing, co-development or staffing services to game studios.
  • French, for work with studios in Québec.
  • Contacts at US game studios as well.
  • Familiarity with real-time VFX or game art pipelines.

About the team

You join a small, senior, fully remote game VFX studio founded in 2024 and anchored in Québec City. You work directly with SGZ's founders, and with the producer and VFX lead when an opportunity moves to scoping.

Apply for this role.

Apply by email with your CV, and your reel or breakdowns for artist roles.

Not the right fit? Send us your CV or portfolio and tell us what you do. When a role opens, we start with the people we already know.

Send your CV or portfolio