Budget envelope

Scoping

Milestone

01

Phase

00 / 06

Co-development

VFX co-development,
delivered on scope and on budget.

SGZ owns the plan, the production, and the delivery. We scope the work up-front, align on milestones, manage reviews and control scope, so your team gets predictable VFX delivery and stays focused on the game, not on managing vendors.

Built forGamesPublishersInternal VFXReal-time VFX

Co-development

Scroll to see how we work

Who's in your orbit

Three roles. Three cadences.
One crew inside yours.

Co-development is not a ticket queue. It is a small senior crew, embedded at the cadence each role actually needs, so nobody sits idle on your invoice.

This is the shape most productions start with. Team size and cadence are set with you at budget lock, then adjusted as the work evolves.

Senior VFX artists

×1–2

Daily, in your engine

Build, integrate and iterate in your engine, on your pipeline, alongside your team.

VFX Director

×1

1–2 days a week

Sets the quality bar and reviews the work. Days are split across the week so direction lands in your meetings, where decisions happen.

Producer

×1

1–2 days a month

Purchase orders, invoicing, burn tracking. The admin side stays smooth and the budget envelope stays enforced.

Budget ownership

Staffing moves with the work.
The envelope doesn't.

When work arises we add capacity. When a phase cools we scale back down, and your invoice follows. Our producer reviews burn against the envelope with you every month.

EnvelopeStaffingMilestone 01Milestone 02Milestone 03Milestone 04Kickoff, 1 artistBoss fight added, +1Capture push, +1Phase cools, scale down

Package example

A vertical slice, scoped end to end.

A typical first engagement: the VFX for a publisher demo or milestone slice, planned and delivered inside one budget envelope.

  1. 01Hero gameplay effects
  2. 02Lookdev pass for capture
  3. 03UI and gameplay feedback effects
  4. 04Polish pass for presentation
  5. 05Performance validated in engine
Scoped with youTeam, timeline and envelope set at budget lock

Trusted by the studios

  • Hi-Rez
  • Crea-ture Studios
  • Wonder Legends
  • Eidos Montréal
  • Nacon
  • Sanzaru

Start the loop.

Tell us about your game and the effects you need. We reply within two business days with how we would approach it.